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AI Insights · Timothy · April 2024

Top 5 Cannabis Games Performance on Unified Platform in Oceania Q1 2024

The top 5 cannabis games in Oceania showed varying performance trends in Q1 2024, with notable fluctuations in weekly revenue, downloads, and active users.

Top 5 Cannabis Games Performance on Unified Platform in Oceania Q1 2024

In the first quarter of 2024, the top 5 cannabis games on a unified platform in Oceania demonstrated diverse performance trends across key metrics such as weekly revenue, downloads, and active users. These insights are derived from Sensor Tower data, and more detailed information can be found on their platform.

Weed Inc: Idle Tycoon from Metamoki Inc. experienced a consistent rise in weekly revenue, peaking at approximately $4.5K in mid-March, and closing the quarter at around $4.4K. Weekly downloads saw an upward trend towards the end of the quarter, reaching 1.5K in the final week, while weekly active users increased from 2.4K at the beginning of January to 2.8K by the end of March.

LDRLY's Bud Farm: Idle Tycoon Game showed a steady weekly revenue throughout the quarter with a slight peak of $3.9K in the last week of March. Weekly downloads fluctuated, ending the quarter at 443, while weekly active users saw a minor decline, stabilizing around 882 by late March.

Hempire - Weed Growing Game by LBC Studios Inc. had a relatively stable weekly revenue, hovering around $2.5K throughout the quarter. The game's weekly downloads saw a significant drop mid-quarter but ended on a higher note at 1.1K. Weekly active users exhibited slight fluctuations, closing the quarter at 2.6K.

Cheech and Chong Bud Farm, another title by LDRLY, witnessed a notable increase in weekly revenue towards the end of the quarter, peaking at $1.4K in the last week of March. Weekly downloads surged dramatically in March, reaching 778, while active users also saw a significant rise, ending the quarter at 764.

Lastly, Weed Firm 2: Back To College from Ludum LLC showed a consistent increase in weekly revenue, peaking at $923 in late February and maintaining around $920 in March. Weekly downloads grew steadily, reaching 437 by the end of March. The game also saw a rise in active users, closing the quarter at 875.

These trends highlight the dynamic nature of the cannabis gaming market in Oceania, with each game showing unique performance patterns. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024